Monday, 25 July 2011

3 Ways that good design makes you happy


The speech of famous design critic Don Norman points out the importance of design element by his incisive point of view towards beauty, fun, pleasure and emotion. He mainly talks about the idea that a good design is mainly about it’s “first sight”-the appearance, the beauty of it but not actually the function.  People tend to rank their buy list in order to beauty and authenticated products, rather than functional. In my own opinion as a consumer, using Mac products as an example, Mac products are so success with their streamline shape and neat design, in comparison to other brands with the same products, they focus much more on functioning than beauty, and that’s the reason why Mac gains the support from consumers. Don Norman states that giving design products emotion feeling is the goal to success.
He discusses three level of subconscious of processing ,they provide the emotional cues that a well-designed product must have in order to success.

Visceral level  is the immediate level of processing, is an subconscious experience in which we feel before actually come across with the object. For example, when we want to buy a product, the emotion that we first come across is whether the product is good or bad, the negative and positive emotions, the appearance and beauty of it. It drive us through rapid decision to purchase it or not.

Behavioural level is the middle level of processing that lets us manipulate everyday behaviors, it is all about feeling in control ,which include functioning and understanding, as Norman stated that to constitute the majority of human activity. Which means to provide a pleasant environment and atmosphere can greatly effect our ability to perform certain task, positively and negatively. The increase in fun can bring us more happiness and enhance the working efficiency.

Reflective level is the least immediate level of processing, which provides us the conscious consideration of one’s own image and reflection on past experiences. At this stage, we simply just focus on the overall image that the product can provide us instead of neither good or bad the product is. Which gives us a satisfying feeling to own the products and neglect it’s productivity. For example, products with luxury brand and well-designed provide us the sense of proud and glamorous.

Wednesday, 25 May 2011

sony playstion


PlayStation

Playstation logo colour.svg
From Wikipedia, the free encyclopedia

The first console in the series, the PlayStation, was the first video
game console to ship 100The PlayStation
(プレイステーション Pureisutēshon?, officially abbreviated PS) brand is a
 series of video game consolescreated and developed by Sony Computer Entertainment.
 Spanning the fifthsixth, and seventh generations of video gaming, the brand was first
 introduced on December 3, 1994 in Japan.[1] The brand consists of a total of three consoles,
 a media center, an online service, a line of controllers and a handheld as well as multiple
 magazines.
 million units after 9 years and 6 months of its initial launch.[2] While its successor,
 PlayStation 2, is the best-selling console to date having reached over 150 million units sold
 as of January 31, 2011.[3] Sony's current console, PlayStation 3, has sold over 50 million
 consoles worldwide as of March 29, 2011.[4] The first handheld game console in the
 PlayStation series, PlayStation Portable(PSP), has sold a total of 67.8 million units
worldwide as of February 25, 2011.[5] The Next Generation Portable, an upcoming handheld
being developed by Sony as a successor to the PlayStation Portable, it is set to be released
 in 2011.
Other hardware released as part of the PlayStation series include the PSX, a digital video
 recorder which was integrated with the PlayStation and PlayStation 2, though it was short
 lived due to its high price and was never released outside of Japan as well as a Sony Bravia
 television set which has a PlayStation 2 integrated. The main series of controllers utilized
 by the PlayStation series is the DualShock which is a line of vibration-feedback gamepad
having sold 28 million controllers as on June 28, 2008.[6]
The PlayStation Network is an online service with over 69 million users worldwide (as of
 January 25, 2011).[7] It comprises an online virtual market, the PlayStation Store, which
allows the purchase and download of games and various forms of multimedia, a subscription-based
 online service known as PlayStation Plus and a social gaming networking service
 calledPlayStation Home, which has over 14 million users worldwide.[8] PlayStation Suite is an
 upcoming software framework that is aimed to provide PlayStation content cross-platform and
 cross-devices, currently only Android and the Next Generation Portable devices are supported.
 Content set to be released under the framework consist of only original PlayStation games
 currently.[9]
Current generation PlayStation products also use the XrossMediaBar which is an award winning
 graphical user interface.[10] A new touchscreen-based user interface called LiveArea is being
designed for the Next Generation Portable (N.G.P.), which integrates social networking
elements into the interface. Additionally, PlayStation 2 and original PlayStation 3 consoles
 also featured support for Linux-based Operating Systems, though this has since been
 discontinued. The series has also been known for its numerous marketing campaigns, such as
 the It Only Does Everythingcommercials in the United States.
The series also has a strong lineup of first-party titles due to Sony Computer Entertainment 
Worldwide Studios, a group of fifteen first-party developers owned bySony Computer 
Entertainment which are dedicated to developing first party games for the series. In addition
 the series also features various budget re-releases of titles by Sony with different names
 for each region; these include the Greatest HitsPlatinum and The Best ranges of titles.


PlayStation

The original PlayStation released in December 1994 was
 the first of the ubiquitous PlayStation
 series of console and hand-held game devices. It has
included successor consoles and upgrades
 including the Net Yaroze (a special black PlayStation
 with tools and instructions to program
 PlayStation games and applications), "PSone" (a smaller version of the original) and the
 PocketStation (a handheld which enhances PlayStation games and also acts as a memory card).
 It was part of the fifth generation of video game consoles competing against the Sega Saturn
and the Nintendo 64. By March 31, 2005, the PlayStation and PSone had shipped a combined
 total of 102.49 million units,[16] becoming the first video game console to sell 100 million
 units.[2]

PS One


The redesigned PS One with optional LCD Screen
Released in July 2000, concurrently with its successor the
PlayStation 2, the PS One was a considerably smaller, redesigned
version of the original PlayStation video game console.[17]
 Originally launched on July 7, 2000,[18] it went on to outsell
all-other consoles including its successor, PlayStation 2, throughout
 the remainder of the year.[17] It featured two main changes from its
predecessor, the first being a cosmetic change to the console and the
second being home menu's Graphical User Interface.

PlayStation 2

Released in 2000, 15 months after the Dreamcast and a year before its other competitors, the
 Xbox and the Nintendo GameCube, the PlayStation 2 is part of the sixth generation of video 
game consoles, and is backwards-compatible with most original PlayStation games. It has also
been released as a media center configuration and also having, like its predecessor, a slimmer
 redesign. It is the most successful console in the world,[19] having sold over 140 million
units as of July 20, 2008.[20] On November 29, 2005, the PS2 became the fastest game console to
 reach 100 million units shipped, accomplishing the feat within 5 years and 9 months from its
 launch. This achievement occurred faster than its predecessor, the PlayStation, which took
 "9 years and 6 months since launch" to reach the same figure.[2]

Slimline Model

Released in 2004, four years after the launch of the original PlayStation 2, the PlayStation
2 Slimline was the first major redesign of the PlayStation 2. Compared to its predecessor,
the Slimline was smaller, thinner, quieter and also included a built-in Ethernet port
(in some markets it also has an integrated modem). In 2007, Sony began shipping a revision of
 the Slimline which was lighter than the original Slimline together with a lighter AC 
adapter.[21] In 2008, Sony released yet another revision of the Slimline which had an
overhauled internal design incorporating the power supply into the console itself like the
 original PlayStation 2 resulting in a further reduced total weight of the console.[22]

PlayStation 3

series. It competes with the Xbox 360and the Wii in the seventh generation of video game 
consoles. It is the first console in the series to introduce the use of motion controls in
games through the use of the SIXAXIS Wireless Controller along with other features, such as
 Blu-ray Disc (BD) and FullHigh-definition resolution graphics capability. The PlayStation 3
comes in 20 GB, 40 GB, 60 GB, 80 GB, 160 GB, 120 GB, 250 GB, and 320 GB, with only the 160,
and 320 being the current models. Like its predecessors, a slimmer redesigned model of the
console has been released. As of December 25, 2010, the PlayStation 3 has sold 41.5 million
 units worldwide according to Sony Computer Entertainment.[23]

Redesigned Model

Released in 2009, the redesigned model of the PlayStation 3 is the only model in production.
The redesigned model is 33% smaller, 36% lighter, and consumes 34% to 45% less power than
previous models.[24][25] In addition, it features a redesigned cooling system and a smaller
Cell processor which was moved to a 45nm manufacturing process.[26] It sold in excess of a
million units within its first 3 weeks on sale.[27] The redesign also features support for CEC
 (more commonly referred to by its manufacturer brandings of BraviaSync, VIERA Link, EasyLink
 and others) which allows control of the console over HDMI by using the remote control as the
controller. The PS3 slim also runs quieter and is cooler than previous models due to its 45 nm
 Cell. The PS3 Slim no longer has the "main power" switch (similar to PlayStation 2 slim),
 like the previous PS3 models, which was located at the back of the console.[24] It was
officially released on September 1, 2009 in North America and Europe and on September 3, 2009
in Japan, Australia and New Zealand.[24][28][29]

my final piranesi